package game.managers
{
	public class StateManager
	{	
		/**
		 * 厨师状态(帧数)
		 * 1-下
		 * 2-上
		 * 3-右
		 * 4-左
		 * cook-煮东西状态
		 * rest-休息状态
		 **/
		public static const cookerRestDown:int = 4;
		public static const cookerRestUp:int = 2;
		public static const cookerRestRight:int = 3;
		public static const cookerRestLeft:int = 1;
		
		public static const cookerCookDown:int = 24;
		public static const cookerCookUp:int = 22;
		public static const cookerCookRight:int = 23;
		public static const cookerCookLeft:int = 21;
		
		
		/**服务员状态(帧数)
		 * 1-下
		 * 2-上
		 * 3-右
		 * 4-左
		 * rest-休息状态
		 * serv-端盘状态
		 * walk-普通行走状态
		 * pay-收钱状态
		 * */
		public static const employeeRestDown:int = 4;
		public static const employeeRestUp:int = 2;
		public static const employeeRestRight:int = 3;
		public static const employeeRestLeft:int = 1;
		
		public static const employeeServDown:int = 12;
		public static const employeeServUp:int = 10;
		public static const employeeServRight:int = 11;
		public static const employeeServLeft:int = 9;
		
		public static const employeeWalkDown:int = 16;
		public static const employeeWalkUp:int = 14;
		public static const employeeWalkRight:int = 15;
		public static const employeeWalkLeft:int = 13;
		
		public static const employeePayDown:int = 20;
		public static const employeePayUp:int = 18;
		public static const employeePayRight:int = 19;
		public static const employeePayLeft:int = 17;
		

		public static const employeeTiredDown:int = 8;
		public static const employeeTiredUp:int = 6;
		public static const employeeTiredRight:int = 7;
		public static const employeeTiredLeft:int = 5;
		
		
		/**顾客状态(帧数)
		 * 
		 * */
		public static const customerRestLeft:int = 1;
		public static const customerRestUp:int = 2;
		public static const customerRestRight:int = 3;
		public static const customerRestDown:int = 4;
		
		public static const customerWalkLeft:int = 13;
		public static const customerWalkUp:int = 14;
		public static const customerWalkRight:int = 15;
		public static const customerWalkDown:int = 16;
		
		public static const customerSitLeft:int = 29;
		public static const customerSitUp:int = 30;
		public static const customerSitRight:int = 31;
		public static const customerSitDown:int = 32; 
		
		public static const customerEatLeft:int = 25;
		public static const customerEatUp:int = 26;
		public static const customerEatRight:int = 27;
		public static const customerEatDown:int = 28;
		
		
		/**
		 * 提示(tips)
		 * */
		public static const cusGoodTips:int = 2;
		public static const cusPayTips:int = 6;
		public static const cusWaitTips:int = 1;
		public function StateManager()
		{
		}
	}
}